Il Sagace (Posts tagged game design)

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Ok… I have been working on “Double-T” the first level’s boss (this is the name so far). I wanted to make a character that was a mix of a punk from Hokuto no Ken and a mexican Luchador. He’s kinda crazy and feral. Since his sprites are bigger than the previous characters I had to change the way I was drawing him: since he is bigger I can use the pencil like a regular 2d animation. So, it actually took me a while to figure out even though I kinda knew it from last week… watevs. More to come.

sagaria rossi il sagace pixel art 1st level boss animation game design game dev arcade games beat em up video games indie games
It has been almost a month since my last upload. I had originally planned to work on “Metal Dragon” during the holidays but, as usual, there was a detour and I had to rethink my plans. During this brief and unexpected hiatus i had fun as well, fully...

It has been almost a month since my last upload. I had originally planned to work on “Metal Dragon” during the holidays but, as usual, there was a detour and I had to rethink my plans. During this brief and unexpected hiatus i had fun as well, fully enjoying friends and family, so I can’t really complain and just accept it had happened. I am very grateful of my collaborators who have been very understanding an still show commitment to the project after this time of inactivity. There is nothing I am more grateful of. That said, now it’s time to restart and catch up. 2018 will be a bumpy year.

sagariarossi ilsagace metal dragon 2018 game design gamedev sketch level design