here s the mage run anim… more to come…
Done with the 2d animation made with harmony, i’m back working on the pixel art animation for Metal Dragon. Basically it’s all about correcting and cleaning, it s not as bad as i thought it would be. Unfortunately this is taking forever!
fall flat animation…
So this is how the first level starts… for now ;)
Today I have finally complete the “Ass-Breaker” move. La mossa “Spacca-Culi” in italiano.
This is what Metal Dragon is all about!!!! ;)
Ok… I have been working on “Double-T” the first level’s boss (this is the name so far). I wanted to make a character that was a mix of a punk from Hokuto no Ken and a mexican Luchador. He’s kinda crazy and feral. Since his sprites are bigger than the previous characters I had to change the way I was drawing him: since he is bigger I can use the pencil like a regular 2d animation. So, it actually took me a while to figure out even though I kinda knew it from last week… watevs. More to come.
This happened: I went to check on the old trampa Troopa Animations and no tonly I had to change them to from 12fps to 24fps, I had also noticed they were not fitting with the animation direction I am taking right now, so I had to get down, organize the messy file I had and start redoing them.
These are the the attack animations for the characters. I am not happy about how the mage and the archer came out, expecially the mage. I will let them be for the time being, eventually I will fix them.
… and this is the supposed logo for “Metal Dragon”. However these last two uploads are not the finalized versions and they will be subject to change.
This is not exactly what I had in mind, but I am working on itl ike crazy. The colors are off I will give it some time, let it seep for a while and then fix it next week.